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Every book I’ve collected, read, or plan to read. My real library, digitised.
Pick a genre
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Art & design
Big Ones
Biographies
Business & finance
Creativity
Data Visualisation
Fiction
Food, travel & culture
Gaming
Graphic Novel
Hardware design
Hardware engineering
Humour & quotes
Life & productivity
Magazines
Mental models & behavioral
Observation & research
Reading & writing
Sketching
Software design
Thinking tools
Visual reference
Work, culture & teams
Universal principles of UX
Top 10 of everything
The path to senior product designer
Rocket surgery made easy
Product-led growth
The jobs to be done
Generating product ideas
Product-led onboarding
Laws of UX
Tragic design
Traction
Mapping experiences
Sprint how to solve big problems and test new ideas in just five days
Practical UI Patterns for Design Systems
Validation patterns
101 things I learned in advertising school
Think First
Decode and conquer
Design is storytelling
Navigating ambiguity
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